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Case study

experimental2023

Blackjack Game

Interactive blackjack game with React, card animations, and betting system.

Where wild ideas take flight and curiosity leads

Field notes

Role

Creator

Read order

Evidence first, then constraint → build → proof. Use the chapter rail to jump sections; orbit to adjacent work from the bottom of the case study.

The Experiment Lab·✦III-Class Dwarf
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Evidence

System surface

No public screenshot on file, generative preview stands in for the visual layer.

Signature viewpreview

Story arc

How this shipped

Where wild ideas take flight and curiosity leadsThree beats: what pressed against the work, how the stack answered, and what changed once it was live.

I · Constraint

The brief

Implementing casino-accurate blackjack rules while creating satisfying card animations and responsive betting flow.

II · Build

The craft

Built complete blackjack logic including splits, doubles, and insurance. CSS card flip animations with sound effects for immersion.

III · Proof

What moved after launch

Casino-accurate rules pass all edge cases. Card animations run at 60fps. Betting system tracks bankroll across sessions.

Inventory

Stack & signals

GameReact
← Project archive

Tell me what you're building

If you need someone who can own UI, systems, and AI integration without losing the plot, I'm listening. Contract, advisory, or full-time: we'll find the right shape.

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Previous Project

Snacktrap

A cozy nocturnal heist built for Reddit's Devvit platform: a raccoon tiptoes across a dark kitchen grid toward a snack while hidden traps lurk. The room signals danger through the raccoon and lighting instead of numbers, and every board is authored by a real player, so playing is authoring.

Next Project

PixelForge Test

Pixel manipulation and generative art experiment.

© 2026 Elizabeth Stein

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