Apeiron Remake
Overview
Browser remake of the classic 1994 Mac arcade game Apeiron. Deterministic fixed-timestep engine tuned for classic mechanics, procedural pixel-art sprites (zero image files), WebAudio synthesised SFX (zero audio files), mouse-first controls, and a Classic/Enhanced gameplay mode toggle with original scoring rules.
Challenge
Recreating a 1994 Mac game faithfully in the browser with zero assets — sprites and sounds all generated procedurally in code.
Solution
Fixed-timestep game loop for deterministic physics. Procedural pixel-art sprites drawn entirely with Canvas API — no image files. WebAudio API synthesises all SFX from scratch. Classic mode preserves original scoring: extra life every 20,000 pts, up to 8 lives.
Impact
Zero external assets — entire game in pure code. Fixed-timestep ensures identical behaviour across frame rates. Classic mode is accurate to 1994 original. Demonstrates low-level browser graphics and audio APIs.