Skip to main content
Elizabeth Stein
Experiment LabOpen to workHomeWorkAboutContact

Case study

experimental2023

PixelForge Test

Pixel manipulation and generative art experiment.

Where wild ideas take flight and curiosity leads

Field notes

Role

Creator

Read order

Evidence first, then constraint → build → proof. Use the chapter rail to jump sections; orbit to adjacent work from the bottom of the case study.

The Experiment Lab·✦III-Class Dwarf

Evidence

System surface

No public screenshot on file—generative preview stands in for the visual layer.

Signature viewpreview

Story arc

How this shipped

Where wild ideas take flight and curiosity leadsThree beats: what pressed against the work, how the stack answered, and what changed once it was live.

I · Constraint

The brief

Exploring generative art through direct pixel manipulation without relying on existing libraries.

II · Build

The craft

Built custom Canvas API wrapper for pixel-level control. Implemented noise functions, color gradients, and procedural patterns from scratch.

III · Proof

What moved after launch

Learned low-level graphics programming fundamentals. Custom noise functions create unique organic patterns. Foundation for later Three.js work.

Inventory

Stack & signals

Canvas
← Project archive

Tell me what you're building

If you need someone who can own UI, systems, and AI integration without losing the plot—I'm listening. Contract, advisory, or full-time: we'll find the right shape.

Start a ConversationSee More Projects

Related work

Same clustersignal 2
Signal: Low
Canvas

Apeiron Remake

Browser remake of the classic 1994 Mac arcade game Apeiron. Deterministic fixed-timestep engine tuned for classic mechanics, procedural pixel-art sprites (zero image files), WebAudio synthesised SFX (zero audio files), mouse-first controls, and a Classic/Enhanced gameplay mode toggle with original scoring rules.

Same clustersignal 2
Signal: Low
Canvas

Canvas Flow

Interactive canvas-based workflow and diagramming tool with intuitive drag-and-drop interface and real-time collaboration features.

Keep exploring

Previous Project

Blackjack Game

Interactive blackjack game with React, card animations, and betting system.

Next Project

Ocean Ecosystem Simulator

Cutting-edge ocean ecosystem simulator with complex food chains, realistic physics, and emergent behaviors - rivaling AAA game engines in the browser.

© 2026 Elizabeth Stein

·Contact·Privacy
Let's work together → GitHubLinkedIn

Built with Next.js, Three.js, and obsessive attention to detail.